これまでD200でフィルムライクな描写を模索してきました。
今度は古いデジ一で現代風のクリアで立体感のある描写を目指してみました。
ポイントは下記ということです。
- 基本調整で「硬さ」を取り除く
- トーンカーブとHSLで「空と緑の色」を磨く
- シャープネスとノイズリダクションで「立体感」を確定させる
before
after
今回の作例では「空」がないですけどね💦
I have previously focused on achieving a film-like aesthetic with my D200.
Now, I've taken on a new challenge: using the same old digital SLR to pursue a modern look with clear, three-dimensional (3D Pop) rendering.
I have previously focused on achieving a film-like aesthetic with my D200.
Now, I've taken on a new challenge: using the same old digital SLR to pursue a modern look with clear, three-dimensional (3D Pop) rendering.
Here are the key points of my new processing approach:
- Initial Adjustments: Removing the "harshness" (or stiffness) from the base image.
- Tone Curve & HSL: Polishing the colors of the sky and greens.
- Sharpening & Noise Reduction: Finalizing the sense of depth and three-dimensionality.
Oops, no sky in the sample image, I guess!



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